The Sims Mobile- Sims NObile?

The latest update of The Sims Mobile has caused uproar in the community but why and is it justified?

Previously when you brought an item or wallpaper etc in the game you got many different colour swatches of that item once you buy it so you could change between colours as much as you liked for free but for some reason The Sims Mobile team decided to change this for the Winter update. Now when you buy a new item you have to buy the different colour swatches individually:

You’d think that buying the colour entitled you to that item but no, you have to then buy the item once you have paid to unlock the colour!! (with the exception of create a sim items, buying the colour buys that item- but only in that colour) It looks like you get to keep all the ones you already had but for future items you will have to buy the different colours separately for either simoleons or simcash. It looks like they have attempted to reduce the prices but some disgruntled players have said this isn’t the case with all items, for example, one of the fridges now costs 425 simcash!!

This is the last straw for a lot of players and quite frankly I don’t blame them. The issues from the last update also haven’t been fixed for everyone which has added to the anger. I am an EA GameChanger for The Sims Mobile so I like to give a lot of feedback to the team on how the game could be improved but the majority of feedback is ignored which really makes me think that they don’t really care about the players just how much money they can make. I find it really disappointing as I’ve seen some really great suggestions that if they took onboard could make this game a whole lot better.

I’ve played a lot of mobile games and generally if I feel that you cannot play the game without spending money I stop playing, I am not against making in app purchases, every now and then when I see something I like in The Sims Freeplay I buy it because they listen to their customers and I don’t feel like I am being forced to spend money. The Sims Mobile on the other hand have been making quests and events longer to the point that they are now impossible to complete in the time limit, the packs they want us to buy are extremely overpriced and now they have done this to make us spend even more money, if things do not change I will be walking away because in it’s current state it is in app purchases with repetitive tasks to complete in between.

What do you think?


20 thoughts on “The Sims Mobile- Sims NObile?

  1. I totally agree with you. It’s ridiculous that they updated the game without fixing the bugs from the previous update — AND made things more expensive (as it is, things in the game are already too expensive!). They have completely disregarded our feedback. I don’t think any of the players care for Lamazoom tasks, yet they remain. They need to fix the issues before releasing new quests and features.

  2. Totally agree. I just deleted last night because the many things they changed for no reason and or money/impossible quests. The last event i used some sim cash but my entire horde of cupcakes (98)! My 3 sims can’t work any shift. Each one has either quick, standard, or long. Well that kills off my way to earn money at night when i don’t play. I will stick to my sims 4 on pc. Thankyou for the add tgwg! I Will still read your blog till they run u off too lol

  3. There is a glitch on sims free play laundry quest I Carnt use the jewellery ,or pottery and glass work stations I only have one thing to get I need all the work stations to get it

  4. I stopped playing Sims Mobile about 3 months ago. I saw the game going in this direction. It got to the point I dreaded updates. Definitely have never felt that way about the Sims before and I’ve been playing them for 30+ years (yep I actually still have the Sims first generation discs….yipe!!).

    Been following your letter for about three years and have always appreciated it. Sorry the Sims are at last letting us all down.

    Like one of your other fans said, I will continue to follow your posts until you get fed up. Maybe Freeplay can hang in there.

    Thank you for your hard work and trying to reform the Sims Mobile crew.

    Kindest Regards,

    Paul Thurman

  5. Absolutely agree! Thank you TGWG for a wonderful blog! I wouldn’t have made it as far as I did without your help. I’m 72 years old and this is the first game I really got into. I’m handicapped and housebound so I really enjoyed keeping company with the Sims. But as the game progressed I was beginning to think that I have been manipulated by a bunch of greedy con artists who seem to enjoy ripping off their customers! The prices of various items are absurd, costing ridiculous amounts of simoleons. Also absurd are the time frames allotted to complete tasks and quests, forcing the player to use their LPs…which are very difficult to accumulate. And yes, I’ve spent a considerable amount of real cash to play. Customer Service is a whole new story. They still have not fixed a problem I contacted them about over a month ago! You are right. All they care about is making money, not their customers. Instead of having fun this game makes me feel bummed out! This is the first and LAST game I will ever get from them!

  6. I agree with you 100%. That disturbs me that they dont even listen to you game changers that they choose to ignore your feedback. If EA keeps it up they will lose credibility as well as long time customers. Are they looking for an excuse to shut TSM game down???

  7. The #simsNObile has broken my 💓! I LOVED the game and played everyday, gladly spending real money. Now it is just an empty shell of what used to be a great thing. I feel like my opinion has been disregarded and my last work order I sent to them to help me with a glitch I was having resulted in an EA rep calling me a liar! Why would I pay and put all my time into something that is now toxic? EA really dropped the ball with this new Winterfest update and the previous Harvestfest update. Please EA, fix what wasn’t broken so the Sims Mobile can be fun again!

  8. I’m honestly on the verge of uninstalling it and not even bothering to see if they change it. Over time i’ve spent a lot more than i normally do in a game because i really liked it, but i’m honestly done. I feel used and abused as a player and i just don’t care anymore. This used to relax me after a long day of work…. not anymore. I work too hard for my money to throw it away fir a game created by a bunch of leaches who don’t care.

  9. I quit playing about 2 weeks into the release due to the fact that I felt like I had to live on my phone to play the game. There was no downtime like free play. I do not buy with real money unless really really necessary. So I never paid attention to the high prices.

  10. I agree with you 100%! The game should be conducted fairly and ethically with the players’ enjoyment and satisfaction as the #1 priority. Forcing players to buy in-app purchases is not going to accomplish anything except anger your players and make them feel hijacked by the developers. If a developer needs money to run their game then they should be honest with their players about their financial problems and either start to charge a subscription fee of some kind or get out of the gaming business. A loyal player who plays a game that they feel is one of the best games around (but it seems there are millions to choose from!), then they will feel they have a choice, the company has been honest with them which shows the developers respect their players and the players may just decide that they would pay a small, fair monthly subscription. However, unethical, greedy developers with NO regard for the very people who have been keeping their game alive, will lose every time. Your players, no matter how much they love the game, will quit and find another one – there are many others out there to choose from! I know this for a fact – I have contacted developers of games I used to play AND I loved the game but, after the developers ignored my concerns and didn’t begin to run a fair and ethical game, I quit. Your game is NOT that good enough to abuse your loyal customers, lie to them, coerce them to put real money into your game and expect them to stick with you. THEY WILL QUIT YOU!! I did it several times – and I’ve quit some really fabulous games that I played exclusively but I’ll quit if treated unfairly. I have ALWAYS found another game to play that I loved, and usually ended up loving it MORE than the game I had just quit. So, developers, if you want to be greedy, dishonest, and unethical, prepare to lose it all eventually.

  11. i quit this game long before the most recent update because the cash grabbing got so ridiculous, and support gave me an “oh well, sorry” when i didn’t receive paid content. items “broke” multiple times a day, sucking away hundreds in game currency that it took hours in-game to earn. even the PLANTS “broke” and required $ to “fix.” the appliances, which were expensive to begin with, broke non-stop, and were pricey to repair. when it got boring and they introduced “choices…” oh surprise! the choice is you can pay sim cash (which costs REAL cash) for a bonus, or suffer negative effects for not doing it…and it just got worse and worse. from recent reviews, it seems it kept on doing so.

  12. I agree. I stopped playing The Sims Freeplay because I felt I was being forced to spend real currency. In The Sims Mobile, I haven’t been able to complete the last two events because I’m not willing to spend real money to speed up the process. It’s quite annoying, but I’m not surprised. EA is like this with all games. I was just wondering when it would get to that point with The Sims Mobile, and it appears that time has come.

  13. I enjoy the quests. And you’re right. I find I couldn’t complete recent ones without either spending money or being constantly present and clicking away. I spend real money on the game. But I don’t like to on quests. I could spend money and possibly still not compkete the quest. Which would be like throwing my wallet into the harbor. I’d regret it. Now there are relationship stories I don’t have and heirlooms.

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