AD | Early Access to Beta Provided by EA/ Firemonkeys (Presented by EA Creator Network) may differ from actual version
In this post I am going to show you all the upgrades available for the stores in The Sims Freeplay which were added in the Livin’ Large Town Expansion in March 2026.
Livin’ Large Town Expansion includes:
- 10 more levels (66-75)
- 7 new sims (unlocked at levels 17, 40, 66, 68,70, 72 and 75)
- Store upgrades (which we will discuss in this post)
Once you are level 15 or above you will notice when you open the game star ratings on all buildings with the ability to upgrade 10 of the stores from star rating 1 to 3:
The stores you can upgrade are:
- Pet Store
- Baby ‘n’ Bumps
- Supermarket
- Children’s Store
- Sorcerous Supplies Store
- Pet Salon
- Promotions ‘R’ Us
- Car Dealer
- Salon
- Costume and Swim Store
Keep reading to see all the store upgrades
You will firstly complete a tutorial with Nancy Landgraab by clicking on the Pet Store.
You will now get the options to upgrade or enter store (enter store allows you to shop like normal)
Clicking upgrade brings up a screen with 10 upgrades. Once you have completed 5 upgrades you will reach 2 stars and once you have completed all 10 upgrades you will reach 3 stars for that store.
To upgrade you need upgrade tools (Blueprints, Fuses and Hard Hats) which you get by completing Landgraab Exec requests at the Community Market
Once you have completed a request you need to complete 4 normal community market requests before you will get another from the Landgraab Exec.
As well as the resources upgrades will cost simoleons. There is also a time stated, this is how long the upgrade will take to complete
You need to complete 1 row at a time so upgrades in row 1 must be completed before the second row unlocks but they can be completed in any order in that row. For example, the image below shows that we can complete 3 upgrades in this row and they can be completed in any order but we won’t be able to move on to the next row until these 3 upgrades are all complete:
Upgrades can be previewed before so you can check all upgrades before deciding where you want to focus your resources first BUT you need to complete 3 stores to 2 star before you can complete the 6th upgrade, 6 stores to 2 star before you can complete the 7th upgrade and 8 stores to 2 star before you can complete the final upgrade for any store.
You also need to reach 2 star to complete a level up goal for each of the last 10 levels (66-75)
Click the links below to go straight to that store:
Pet Store – Baby ‘n’ Bumps Store – Supermarket – Children’s Store – Sorcerous Supplies Store – Pet Salon – Promotions ‘R’ Us Store – Car Dealer – Salon – Costume and Swim Store
Pet Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser– increases revenue generated from Pet Store from S425 to S500 | 1 Blueprint 1 Fuse 1 Hard Hat (you will receive all these resources for free during the tutorial) | Free | 4 seconds |
| * | Purrfect Price– gives a discount to items in the Pet section of the home store | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| * | Catty Cakes– unlocks a cat at the Community Market to find goods for customer requests | 2 Blueprints 1 Fuse | S3,600 | 12 minutes |
| * | Paw-pulation increase 1– can add 1 extra pet per household | 2 Blueprints 1 Fuse 1 Hard Hat | S4,500 | 13 minutes |
| ** | Paw-pulation increase 2– can add 2 extra pets per household | 3 Blueprints 2 Fuses 1 Hard Hat | S20,000 | 1 hour 30 minutes |
| ** | Diggin’ Deep– pets can find cupcakes and hobby spins in addition to simoleons and LP when digging | 2 Blueprints 1 Fuse | S7,200 | 23 minutes |
| ** | Chews Love, Save Simoleons– gives a discount when buying pets from the Pet Store | 2 Blueprints 1 Fuse | S7,200 | 27 minutes |
| ** | Diggin’ Deeper– pets can find craft challenge candles, influence island bribes and simchase tokens but only when an event is available | 1 Blueprint 1 Fuse 1 Hard Hat | S10,500 | 23 minutes |
| ** | New cat-alogue– unlocks 4 new tabby cats (see below) | 4 Blueprints 2 Fuses 2 Hard Hats | S14,000 | 27 minutes |
| *** | Paw-pulation increase 3– can add 4 extra pets to each household | 6 Blueprints 3 Fuses 3 Hard Hats | S30,000 | 2 hours 30 minutes |
New cat-alogue– 4 new cats
- Gray Tabby- 25LP
- Black & White Tabby- 25LP
- Tan Tabby- 16SP
- Brown & White Tabby- 16SP
Baby ‘n’ Bumps Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser 1– increases revenue generated from Baby ‘n’ Bumps Store from S425 to S500 | 1 Fuse | S3,000 | 12 minutes |
| * | Nesting Necessities 1– unlocks new baby items in the home store (see below) | 1 Blueprint 1 Fuse 1 Hard Hat | S4,500 | 13 minutes |
| * | Affordable Appointments– cheaper appointment costs during a pregnancy event | 2 Blueprints 1 Fuse 2 Hard Hats | S4,500 | 12 minutes |
| * | Harmony Hunter– better chance at finding Musical Expression hobby items | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| ** | More the Merrier 1– increases how many sims can live in a house by 1 | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Baby ‘n’ Bumps Store from S500 to S600 | 2 Blueprints 1 Fuse | S7,200 | 23 minutes |
| ** | Nesting Necessities 2– unlocks new pregnancy wear and infant outfits (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S9,000 | 27 minutes |
| ** | Blissful Babes– infant sims needs will decrease slower | 1 Blueprint 1 Fuse 1 Hard Hat | S8,400 | 23 minutes |
| ** | Speedy Stork– reduces time to add a baby from 24 hours to 19 hours | 2 Blueprints 1 Fuse 1 Hard Hat | S10,500 | 27 minutes |
| *** | More the Merrier 2– increases how many sims can live in a house by 1 | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Nesting Necessities 1– new items
Infant section: Beech (S60,800), Walnut (S88,500), Pine (9LP) Dino Dreams Mobiles
Modest Beech (S68,100), Oak (S75,300), Pine (8LP) and Walnut (8SP) Mobiles
Walnut (S121,300), Beech (S122,500) and Pine (11LP) Bairn Change Tables
Infant and Living Room sections: Mod Neutral (S88,880), Vibrant (S101,760), Black (8LP) and Pastel (8SP) Nursing Chairs
Nesting Necessities 2- New pregnancy and infant outfits
Supermarket
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser 1– increases revenue generated from Supermarket from S425 to S500 | 1 Blueprint | S3,000 | 12 minutes |
| * | SimChef Cookbook: Vol 1– unlocks Roast Chicken baking recipe (see below) | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| * | Overeater 1– hunger need decreases slower for all sims | 2 Hard Hats | S3,600 | 12 minutes |
| * | SimChef Cookbook: Vol 2– unlocks Mushroom Roast baking recipe (see below) | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| ** | Zoomers Delivery Service– unlocks action on phones (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Supermarket from S500 to S600 | 2 Blueprints 1 Fuse | S7,200 | 23 minutes |
| ** | SimChef Cookbook: Vol 3– unlocks Lasagna baking recipe (see below) | 1 Blueprint 1 Fuse | S6,000 | 27 minutes |
| ** | Overeater 2– hunger need decreases even slower for all sims | 1 Blueprint 1 Fuse 2 Hard Hats | S10,500 | 23 minutes |
| ** | Breakneck Baking– reduces baking time for all recipes (see below) | 2 Blueprints 1 Fuse | S10,500 | 27 minutes |
| *** | Customer Tips– community market customers may give double simoleons | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
SimChef Cookbook– new recipes
Zoomers Delivery Service– new action on phone
Select the ‘Zoomers Delivery Service’ option on a phone for 25 minutes, your sim will wander around for a while until a delivery driver arrives at your sims house with food, your sim will then sit down and eat the food.
Breakneck Baking– shorter baking times
| Recipe | Time before | Time after |
|---|---|---|
| Cookies | 1 minute | 42 seconds |
| Hot Cross Buns | 2 minutes | 1 minute |
| Brownies | 5 minutes | 3 minutes |
| Pancakes | 10 minutes | 7 minutes |
| Heart Shaped Chocolates | 12 minutes | 8 minutes |
| Muffins | 30 minutes | 21 minutes |
| Waffles | 45 minutes | 31 minutes |
| Apple Pie | 40 minutes | 28 minutes |
| Pumpkin Pie | 10 hours | 7 hours |
| Turkey | 4 hours | 2 hours |
| Choc Pudding | 2 hours | 1 hour |
| Cheesecake | 4 hours | 2 hours |
| Gingerbread Sims | 6 hours | 4 hours |
| Donuts | 8 hours | 5 hours |
| Caramel Slice | 10 hours | 7 hours |
| Croissants | 18 hours | 12 hours |
| Banana Bread | 20 hours | 14 hours |
| Rocky Road | 12 hours | 8 hours |
| Danish | 1 Day | 16 hours |
| Mushroom Roast | 4 hours | 2 hours |
| Lasagna | 10 hours | 7 hours |
| Roast Chicken | 6 hours | 4 hours |
| Souffle | 4 hours | 2 hours |
| Wedding Cake | 22 hours | 15 hours |
| Birthday Cake | 1 day | 16 hours |
| Birthday Biscuit | 1 day | 16 hours |
Children’s Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Nurturing Needs– needs reduce slower for toddlers, preteens and teenagers | 1 Blueprint | S3,600 | 12 minutes |
| * | Kiddie Cost-Cutter 1– discount to items in the Children’s Store and infant, toddler and preteen sections of the home store | 1 Fuse | S3,000 | 13 minutes |
| * | Revenue Raiser 1– increases revenue generated from Children’s Store from S425 to S500 | 2 Fuses | S3,000 | 12 minutes |
| * | Familial Bonds– sims hug and high five each other on their own | 2 Blueprints 1 Fuse | S3,600 | 13 minutes |
| ** | Colourful Creations– unlocks face paint and items (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Children’s Store from S500 to S600 | 2 Blueprints 1 Fuse | S7,200 | 23 minutes |
| ** | Kiddie Cost-Cutter 2– further discount to items in the Children’s Store and infant, toddler and preteen sections of the home store | 2 Blueprints 1 Fuse | S7,200 | 27 minutes |
| ** | It’s Child’s Play– new high five and friendly hug interactions involving toddlers and preteens (see below) | 1 Blueprint 1 Fuse 2 Hard Hats | S10,500 | 23 minutes |
| ** | Star Student– max level students earn more money after going to school (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S10,500 | 27 minutes |
| *** | Playful Pieces– new items in Children’s Store (see below) | 4 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Colorful Creations– new items and face paint for toddler, preteen, teenage, adult and senior sims.
Infant section: Blue Wall Flags (5LP) and Blue Cloud Table (6LP)
Preteen, Teenage and Decorations sections: Cherry (S89,910) and Cream (6LP) Facepaint Kits
It’s Child’s Play– new high five and friendly hug interactions involving toddlers and preteens.
Toddlers and preteens can only ‘friendly hug’ they cannot ‘high five’ each other
Star Student– max level students earn more money after going to school
- Elementary School Student
- Before: S770 and 880 XP
- After: S909 and 1,040 XP
- High School Student
- Before: S880 and 60 XP
- After: S1,040 and 71 XP
Playful Pieces– new items
Decorations and Toddler sections: Yellow (S36,400), Green (S45,010), Black (4LP) and Gray (4SP) Rabbit Plush
Infant section: Bubblegum (S4,165), Beige (S4,515), Gray (3LP) and Green (2SP) Highchairs
Toddler section: Modest Yellow (S56,490), Pink (S60,480), Blue (6LP) and Green (6SP) Chests
My First Bubblegum (S80,640), Beige (S100,450), Olive (9LP) and Gray (9SP) Potty
Sorcerous Supplies Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser – increases revenue generated from Sorcerous Supplies Store from S425 to S500 | 1 Fuse | S3,000 | 12 minutes |
| * | Crafty Casting– better chance of finding Spell Casting hobby items | 1 Fuse | S3,000 | 13 minutes |
| * | Toil and Trouble– better chance of finding Potion Brewing hobby items | 1 Hard Hat | S3,000 | 12 minutes |
| * | Soaring Success– better chance of finding Broomstick Flying hobby items | 1 Blueprint | S3,000 | 13 minutes |
| ** | Suds Free Sorcery– unlocks magic spell to clear plates all at once (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Mystic Merch– new items in the Sorcerous Supplies Store (see below) | 3 Blueprints 1 Fuse 1 Hard Hat | S9,000 | 23 minutes |
| ** | Spellbinding Savings– discount on items in the Sorcerous Supplies Store (and same items in home store) | 2 Blueprints 1 Fuse | S7,200 | 27 minutes |
| ** | Mystic Merch 2– new items in the Sorcerous Supplies Store (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S10,500 | 23 minutes |
| ** | Haute Hexes– new clothing (see below) | 1 Blueprint 1 Fuse 2 Hard Hats | S10,500 | 27 minutes |
| *** | Ew-dini’s Clean Up Spells– unlocks magic spells to clean up all pee and vomit at once (see below) | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Suds Free Sorcery– unlocks magic spell to clear plates all at once
Once used you will have to wait 1 hour before you can use the spell again
Mystic Merch 1– new items in the Sorcerous Supplies Store and home store
Decorations section: Pine (S103,800) and Oak (9LP) Potion Cauldrons
Green (S104,500) and Blue (11SP) Spooky Dancefloors
Pine (S71,500) and Oak (3LP) Knickknack Shelves
Mystic Merch 2– new items in the Sorcerous Supplies Store and home store
Decorations section: Sapphire Amethyst (S18,200), (S19,960), Ruby (1LP) and Emerald (1SP) Mushroom Hoops
Trees, Plants and Flowers section: Purple (S6,980), Pale (S7,800), Brown (1LP) and Pink (1SP) Mushroom Rings
Lighting section: Mixed Purple (S6,640), Brown (S6,765), Red (1LP) and Pastel (1SP) Glowing Mushrooms
Small Glowing Purple (S7,300), Brown (S7,600), Red (1LP) and Pastel (1SP) Mushrooms
Medium Glowing Purple (S7,000), Brown (S7,160), Red (1LP) and Pastel (1SP) Mushrooms
Large Glowing Purple (S7,960), Brown (S8,000), Red (1LP) and Pastel (1SP) Mushrooms
Haute Hexes– new clothing
2 dresses and 2 pairs of shoes for feminine adult sims
Ew-dini’s Clean Up Spells– unlocks magic spells to clean up all pee and vomit at once
Two different spells to clear up vomit and pee, once used you will have to wait 1 hour before the spell can be used again
Pet Salon
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser– increases revenue generated from Pet Salon from S425 to S500 | 1 Blueprint | S3,000 | 12 minutes |
| * | Dapper Discounts– discount to items in the Pet Salon | 1 Hard Hat | S3,000 | 13 minutes |
| * | Goodest Boy– better chance of finding Dog Obedience hobby items | 1 Blueprint 1 Fuse | S3,000 | 12 minutes |
| * | Zealous Zoomies– better chance of finding Dog Agility hobby items | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| ** | Pet Boom 1– can add 2 extra pets to each household | 3 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Fancy Fido– new collars for dogs in the Pet Salon (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S9,000 | 23 minutes |
| ** | Purr-suading Showstopper– better chance of finding Cat Show hobby items | 2 Blueprints 1 Fuse | S7,200 | 27 minutes |
| ** | Feline Fashionistas– new collars for cats in the Pet Salon (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S10,500 | 23 minutes |
| ** | Feisty Furballs– cats and dogs will chase each other | 2 Blueprints 1 Fuse 2 Hard Hats | S10,500 | 27 minutes |
| *** | Pet Boom 2– can add 5 extra pets to each household | 6 Blueprints 3 Fuses 3 Hard Hats | S30,000 | 2 hours 30 minutes |
Fancy Fido– 8 new collars for dogs in the Pet Salon
- Brown- S250
- Pink- S500
- Green- S750
- White- 1LP
- Beige- 1LP
- Orange- 1LP
- Black- 2LP
- Blue- 2LP
Feline Fashionistas– 8 new collars for cats in the Pet Salon
- Brown- S250
- Pink- S500
- Green- S750
- White- 1LP
- Beige- 1LP
- Orange- 1LP
- Black- 2LP
- Blue- 2LP
Promotions ‘R’ Us Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser 1– increases revenue generated from Promotions ‘R’ Us Store from S425 to S500 | 1 Blueprint | S3,000 | 12 minutes |
| * | Promo Price Plunge– discount to items in Promotions ‘R’ Us Store and hobby and careers items tab of home store | 1 Blueprint | S3,000 | 13 minutes |
| * | Payday Power-up 1– max career level sims receive higher shift earnings (see below) | 1 Fuse 1 Hard Hat | S3,000 | 12 minutes |
| * | Career Catalyst– sims earn more career XP when using career items | 2 Fuses | S3,000 | 13 minutes |
| ** | Hasty Hobbies– sims perform hobby actions faster | 1 Fuse 1 Hard Hat | S12,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Promotions ‘R’ Us Store from S500 to S600 | 2 Blueprints 1 Fuse | S7,200 | 23 minutes |
| ** | Hear Ye, Dress Ye– unlock ‘Business Day’ Royal Decree (see below) | 1 Blueprint 2 Fuses 1 Hard Hat | S9,000 | 27 minutes |
| ** | Payday Power-up 2– max career level sims receive even higher shift earnings (see below) | 2 Blueprints 1 Fuse | S8,400 | 23 minutes |
| ** | Fun for All– fun need reduces slower for all sims | 1 Blueprint 1 Fuse 1 Hard Hat | S8,400 | 27 minutes |
| *** | Striking Gold– better chance of finding rare hobby items | 2 Blueprints 1 Fuse 1 Hard Hat | S22,500 | 2 hours 30 minutes |
Payday Power-up 1– max career level sims receive higher shift earnings
| Career | S before | XP before | S after | XP after |
|---|---|---|---|---|
| Firefighter | S1,500 | 150 XP | S1,650 | 165 XP |
| Politician | S1,220 | 178 XP | S1,342 | 195 XP |
| Art Dealer | S1,260 | 174 XP | S1,386 | 191 XP |
| Scientist | S1,440 | 156 XP | S1,584 | 171 XP |
| Real Estate | S1,525 | 148 XP | S1,677 | 162 XP |
| Teacher | S1,045 | 196 XP | S1,149 | 215 XP |
| Musician | S1,750 | 125 XP | S1,925 | 137 XP |
| Athlete | S1,800 | 120 XP | S1,980 | 132 XP |
| Medical Staff | S2,100 | 204 XP | S2,310 | 224 XP |
| Spa Staff | S2,310 | 204 XP | S2,541 | 224 XP |
| Filmmaker | S2,010 | 204 XP | S2,211 | 224 XP |
| Police | S2,020 | 192 XP | S2,222 | 211 XP |
Hear Ye, Dress Ye- unlock ‘Business Day’ Royal Decree
Once the castle is complete you can issue decrees, it takes 4 hours to issue a decree and then your sims will wear business and school clothes for 24 hours (even toddlers dress smart!)
Payday Power-up 2– max career level sims receive even higher shift earnings
| Career | S before | XP before | S after | XP after |
|---|---|---|---|---|
| Firefighter | S1,650 | 165 XP | S1,949 | 195 XP |
| Politician | S1,342 | 195 XP | S1,586 | 231 XP |
| Art Dealer | S1,386 | 191 XP | S1,638 | 226 XP |
| Scientist | S1,584 | 171 XP | S1,871 | 202 XP |
| Real Estate | S1,677 | 162 XP | S1,982 | 192 XP |
| Teacher | S1,149 | 215 XP | S1,358 | 254 XP |
| Musician | S1,925 | 137 XP | S2,275 | 162 XP |
| Athlete | S1,980 | 132 XP | S2,340 | 156 XP |
| Medical Staff | S2,310 | 224 XP | S2,730 | 265 XP |
| Spa Staff | S2,541 | 224 XP | S3,003 | 265 XP |
| Filmmaker | S2,211 | 224 XP | S2,613 | 265 XP |
| Police | S2,222 | 211 XP | S2,626 | 249 XP |
Car Dealer
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Drive-away Deals– discount on all vehicles in the Car Dealer | 1 Blueprint | S3,000 | 12 minutes |
| * | Roadtrip Rewards 1– cupcakes can be found when going for a drive (see below) | 1 Hard Hat | S4,500 | 13 minutes |
| * | Key to Success– mystery box keys can be found when going for a drive (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S4,500 | 12 minutes |
| * | Your Car, Your Town– cars you’ve unlocked can be seen driving around town (see below) | 2 Blueprints 1 Fuse 2 Hard Hats | S4,500 | 13 minutes |
| ** | New Arrivals 1– unlocks 4 new cars (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Space Saver– discount on car spaces on driveway home lots (see below) | 1 Fuse 1 Hard Hat | S7,200 | 23 minutes |
| ** | Roadtrip Rewards 2– hobby spins can be found when going for a drive (see below) | 3 Blueprints 1 Fuse | S7,200 | 27 minutes |
| ** | Crusin’ for Cash– better chance at finding LP when going for a drive (see below) | 3 Blueprints 1 Hard Hat | S10,500 | 23 minutes |
| ** | Roadtrip Rewards 3– craft challenge candles, influence island bribes and simchase tokens can be found when going for a drive but only when an event is available | 3 Blueprints 1 Fuse | S10,500 | 27 minutes |
| *** | New Arrivals 2– unlocks 7 new vehicles (see below) | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Select go for a drive on a car and click on the music note buttons that appear on the Simtown map above the car. You would previously only earn simoleons or LP but with Car Dealer rewards you can also earn:
Cupcakes with Roadtrip Rewards 1
Mystery Keys with Key to Success
Hobby Spins with Roadtrip Rewards 2
More LP with Crusin’ for Cash
Craft Challenge Candles, Influence Island Bribes and Simchase Tokens (only when an event is available) with Roadtrip Rewards 3
Your Car, Your Town– cars you’ve unlocked can be seen driving around town
New Arrivals 1– unlocks 4 new cars at the Car Dealer
Platinum (S806,175), Pearlescent (S851,175), Hot Pink (84LP) and Sky Blue (66SP) Convertibles
Space Saver– discount on car spaces on driveway home lots
You can buy additional car spaces on driveway home lots, this upgrade reduces the cost.
- Additional Space One:
- Before: S250,000
- After: S187,500
- Additional Space Two:
- Before: S750,000
- After: S562,500
- Additional Space Three:
- Before: S1,500,000
- After: S1,125,000
New Arrivals 2– unlocks 7 new vehicles
Gray (S620,550), Black (S683,550), White (S711,000), Hot Pink (67LP), Orange (72LP), Sky Blue (67SP) and Green (72SP) 4WDs
Salon
| Stars | Upgrades | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser 1– increases revenue generated from Salon from S425 to S500 | 1 Hard Hat | S3,000 | 12 minutes |
| * | Style and Save– discount to items in all clothing stores | 1 Fuse | S3,000 | 13 minutes |
| * | Haute Haul– better chance of finding Fashion Hunter hobby items | 1 Blueprint 1 Hard Hat | S3,000 | 12 minutes |
| * | Raising the Brow– new eyebrows for toddler, preteen, teenage, adult and senior sims (see below) | 2 Blueprints 1 Fuse | S3,600 | 13 minutes |
| ** | Obsessively Ombre 1– new hairstyles for adult sims (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Salon from S500 to S600 | 1 Blueprint 1 Fuse | S6,000 | 23 minutes |
| ** | Crafty Couture Creator– better chance of finding Fashion Designer hobby items | 1 Blueprint 1 Fuse | S6,000 | 27 minutes |
| ** | Flawless Finish– new makeup for teenage and adult sims (see below) | 2 Blueprints 1 Fuse 1 Hard Hat | S10,500 | 23 minutes |
| ** | Shave the Day– new ‘Groom Facial Hair’ action on bathroom sinks for masculine senior, adult and teenage sims (see below) | 1 Blueprint 1 Fuse 2 Hard Hats | S10,500 | 27 minutes |
| *** | Obsessively Ombre 2– new hairstyles for adult sims (see below) | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Raising the Brow– new eyebrows for toddler, preteen, teenage, adult and senior sims
Obsessively Ombre 1– new hairstyles for adult sims
Flawless Finish– new makeup for teenage and adult sims
Shave the Day– new ‘Groom Facial Hair’ action on bathroom sinks for masculine senior, adult and teenage sims
Obsessively Ombre 2– new hairstyles for adult sims
Costume and Swim Store
| Stars | Upgrade | Upgrade requirements | Cost | Time taken |
|---|---|---|---|---|
| * | Revenue Raiser 1– increases revenue generated from Costume and Swim Store from S425 to S500 | 1 Blueprint | S3,000 | 12 minutes |
| * | Deep Dive– better chance of finding Diving hobby items | 2 Blueprints | S3,000 | 13 minutes |
| * | Chaotic Commands– unlock ‘Crazy Costume Day’ Royal Decree (see below) | 1 Blueprint 1 Fuse 1 Hard Hat | S3,600 | 12 minutes |
| * | Catching Waves– better chance of finding Surfing hobby items | 1 Blueprint 1 Fuse | S3,000 | 13 minutes |
| ** | Seaside Styles 1– unlocks an inflatable pool and new swimwear for toddlers and pregnant sims (see below) | 2 Blueprints 2 Fuses 2 Hard Hats | S20,000 | 1 hour 30 minutes |
| ** | Revenue Raiser 2– increases revenue generated from Costume and Swim Store from S500 to S600 | 1 Blueprint 1 Fuse | S6,000 | 23 minutes |
| ** | Sneaky Shells– better chance of finding Sea Shell Collecting hobby items | 1 Blueprint 1 Fuse | S6,000 | 27 minutes |
| ** | Royal Rogues– unlocks ‘Day of the Thieves’ Royal Decree (see below) | 1 Blueprint 1 Fuse 2 Hard Hats | S10,500 | 23 minutes |
| ** | Deep Breath– better chance of finding Snorkelling hobby items | 2 Blueprints 1 Fuse | S8,400 | 27 minutes |
| *** | Seaside Styles 2– unlocks new swimwear for adult sims (see below) | 5 Blueprints 2 Fuses 1 Hard Hat | S30,000 | 2 hours 30 minutes |
Chaotic Commands- unlock ‘Crazy Costume Day’ Royal Decree
Once the castle is complete you can issue decrees, it takes 4 hours to issue a decree and then your sims will wear costumes for 24 hours (from toddler age onwards)
Seaside Styles 1– unlocks an inflatable pool and new swimwear for toddlers and pregnant sims
Toddler section: Purple Mid-Century Kid’s Pool (4SP)
Royal Rogues– unlocks ‘Day of the Thieves’ Royal Decree
Once the castle is complete you can issue decrees, it takes 4 hours to issue a decree and then your sims will creep around like a burglar with a swag bag for 24 hours (from teenager onwards)
Seaside Styles 2– unlocks new swimwear for adult sims and shorts for masculine adult sims
Livin’ Large Town Expansion Explained [Store Upgrades] ⛏️:
10 NEW Levels:
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